Pour tous les jeunes de 12 ans, en plus d’être un outil d’éducation et de prévention, ce jeu stimule les compétences des jeunes en résolution de problèmes, les sensibilise aux conséquences des ITSS et les encourage à adopter des comportements sexuels responsables afin de se protéger contre les ITSS. Il met également l’accent sur les bienfaits de la consultation d’un médecin et sur l’importance de la communication avec son partenaire.
Showing posts with label serious game. Show all posts
Showing posts with label serious game. Show all posts
November 12, 2013
August 7, 2013
A video Game about Energy Demand Management
The Energy Planner Game is designed to educate people on different power generation technologies in an entertaining way.
It allows the player to take custody of a virtual city’s power plan and seek a balance between the most efficient technologies currently available and the most environmentally friendly ones. Players must also take into account the varying costs of production of the different technologies and face the challenge of maintaining an economically viable mix of all of these elements.
February 28, 2013
Ten Surprising Truths about Video Games and Learning
By that he means the following: What we’d assumed about the importance of brain functions are no longer relevant. There’s been a revolution in the learning sciences and the new theories say that human beings learn from experiences. Dr. James Gee validated reasons why video games are good for learning.
Here are 10 truths, according to Gee. Video games…
- Feed the learning process
- Obviate testing
- Build on experience
- Redefine teachers as learning designers
- Teach language through experience
- Entice kids to love challenges
- Motivate learning
- Teach problem-solving
- Encourage risk-taking
- Provide valid learning model for schools
*professor at Arizona State University and a leading authority on literacy and the potential of educational games
January 10, 2013
Serious Games which are aimed at helping children with cerebral palsy
Flinders University researchers have created a number of Serious Games which are aimed at helping children with cerebral palsy. (Please find also Serious Games Enhancing The Rehabilitation Environment – Update)
The research was based on the idea that some children with cerebral palsy experienced a reduced level of sensory perception with their reduced motor function.
“Serious Games developed for motor rehabilitation produce a more engaging and enjoyable method to participate in physical therapy, but lack of variation and a secondary focus on fun limit long-term appeal”, says David Hobbs, Associate Lecturer and PhD Candidate at the School of Computer Science, Engineering and Mathematics.
November 30, 2012
Serious Game pour travailler les Maths et la Physique
November 20, 2012
Jouer en classe, est-ce bien sérieux ?
Une expérimentation d’usages de jeux sérieux par des enseignants et leurs élèves a été conduite dans l’académie d’Aix-Marseille de septembre 2010 à juin 2012 avec un triple objectif:
- mesurer les apports et les limites des jeux sérieux dans les apprentissages,
- repérer les dispositifs pédagogiques pertinents et lister les freins éventuels,
- contribuer à la réflexion au plan national en faisant état de retours d’usages.
Les enseignants ayant participé à l’expérimentation ont répondu à un questionnaire. 86% des répondants ont été satisfaits de l’utilisation des jeux en classe.
Subscribe to:
Posts (Atom)

